You can get oil by thorough several ways such as completing missions, winning battles, or opening chests. most of them) ddon't really ddo that. Retire ships: You can also get oil by retiring ships. ALL RIGHTS RESERVED. (Kai), [General Purpose] F6F Hellcat; F6F Hellcat; Fairey Firefly; Hydraulic Catapult; Homing Beacon, [Poverty] F4U Corsair; F4U Corsair; Fairey Fulmar; Hydraulic Catapult; Hydraulic Catapult. So annoying spending time on a ship that just wasnt as strong as you thought it would be. Chapter Ship Drops; Chapter 2: Gridley. Am I blind or is illustrious just not on here? Scan this QR code to download the app now. What's not to like? - IJN Kagerou Kai. The ones on top are the strongest in the game right now. Find local businesses, view maps and get driving directions in Google Maps. Could a ship with 0 limit break at max level which is lvl70 could still give exp to a pr ship ? The main way of farming medals is by retiring old ships. You can also get tech packs from events and missions. Where to farm. Stock London isn't particularly worth writing home about. While her plane loadout allows her some rather impressive DPS for a CVL, it also proves to be her downfall as it is sorely lacking in plane-stopping power, which the plane-infested latest worlds strongly encourage. This expedition gives you a chance to earn 15 tech packs per run. Harder enemies usually give more XP. Instead I'm going to farm points/drops with exp as a bonus. In this guide, we will teach you how to farm resources quickly and easily. The MVP ship will receive an additional two times XP multiplier that stacks with the other experience buffs. So if you use any of these four ships right now, you will gain extra XP, which will be an incredible time for a PR grind. Battles: Another way to get oil is by winning battles. Chests can be found all over the world, and they usually contain a good amount of oil. Packing a lot of Firepower for destroyers and blessed with a decent Reload buff to go along the excellent self-heal, Cassin and Downes may not have the monstrous burst damage output of their IJN counterparts but they can and will outlast them many times over while still being able to assist with AA. Phoenix offers exceptional healer-free staying power at a bargain and that's relevant throughout the game, although if the going gets tough (or you want to clear faster), you'll want to tag in Minneapolis instead. Download Azur Lane on PC In short, the first thing you need to do is to complete the main story missions and do the missions you completed earlier once again when things become harder. Azur Lane Tier List for June 2022 - Just Updated! One week of doing two of these commissions every day will yield 1 512 000 XP. All exp values used are sourced from the Azur Lane wiki. The tier list gives you an idea that running 1:1 setup with a non battleship backline may not be a good idea as you progress to more difficult maps. One of the first healers you'll have access too and probably one of the first proper battleships as well; her DD secondary guns will keep your backline safe-ish from incoming fireships and her heal, while unreliable, will keep your vanguard alive and kicking for longer than no heal at all. Every 20s, 30% chance to lower an enemy's Reload by -30% and Damage by -15% for 10s (targets humanoid ships first). Subjective. High. Are you sure you want to create this branch? Their role can easily be filled by Noshiro, Tallinn, Heinrich, Drake, and well its mobbing so we have to include Minneapolis and Neptune, unless you are braindead enough to think to even use ChinaWall in bosses. On the other hand, there is also no Morale penalty for being sunk in Exercises, so if you are not trying to absolutely maximize Merit and rank you could also choose a few weaker ships to be carried and pick easier opponents, or a full fleet of weak ships and accept a half-XP loss. My Fav carrier AND waifu! The following are tips as to how you can easily farm for XP in Azur lane. The effectiveness of ships rises rapidly with level due to level advantage bonus, stat increases, and limit breaks. Give her a decent gun and stick someone in front to take hits for her and she'll cut through the opposition like butter at a very modest 10 Oil price tag. spots that can give you gold and you can farm for the Twin 113mm AA gun (the roomba gun) at the same time. These commissions also give a large amount of coins and other rewards. Skill: All-in-all a perfectly optimal Lecture Hall utilization requires 3 100 000 sortie XP per week. Quick finishers are a type of resource that can be used to speed up the construction of ships and buildings, allowing you to instantly complete them. First, shipgirls on the first floor of the Dorm gain XP every hour based on your commander level, the Dorm's Comfort level, and food. Including the above lecture, up to 257 600 of this XP can be earned on Sunday at 40% of sortie XP, with the remaining 491 200 to be earned at 20%. I wouldn't download that. A nasty beatstick of an airstrip, she provides lots of fire and regular support for your vanguard; her lack of fighters will not be a problem until much later on, so enjoy the explosions for now (or raise Unicorn if you happen to have her and want something more future-proof). They are used to purchase furniture and decorations for your academy. So putting Yuubari with two other sakura empire cruisers, such as Noshiro or Isuzu retrofit, will allow you to get a ton of extra experience because of her cruiser XP gain. If you complete it with a gold rating, youll earn 30 tech packs! For more information, please see our Check the in-game calendar to see whats coming up! Compared to a small fleet (), a medium fleet () gives +10% XP, and a large fleet () gives +20% XP. The Lecture Hall is another way of earning non-combat XP. In order to enhance your gear, you will need to obtain a certain amount of parts. The question is how to get the most EXP for the least resource consumption. To maximize your chances of getting supplies, we recommend completing as many maps as possible. (Kai), Once retrofitted, can mount DD guns instead of torpedoes. It is a warranty date if the product is in its undamaged original packaging. It's also worth remembering that you only need as much healing as the damage you're taking; Shouhou or Unicorn do heal better, yes, but if your vanguard doesn't risk dying that much anyway there is little reason to pick them. I was know 7-2 is the most common place for farming coins, but I think 1-1 or 2-1 can be equally efficient for coins. Other than that, doing the commissions that cost 1000+ oil give a lot of EXP. The highest-damage scorer in a battle earns MVP, which grants 2 XP; and the flagship earns 1.5 XP. Exercises do not cost oil, so it is a good way to level up high rarity, high limit break ships (which are often the best performers in Exercises anyways). Backline pressure is relatively low, so pump up those vanguards. Once per fight and upon falling below 20% HP, restore 25% HP and +30% FP for 15s. Azur Lane is a very generous mobile game if you do not get a Super Rare unit (The rarest grade so far). 2. I originally made this for myself, and decided I'd post it here to see if I can help anyone else. Retiring a ship will give you a small amount of oil, and the amount you get is based on the ships rarity. In terms of "hard" resources, oil is the main limiting factor on earning XP. The main exception is the major 10-hour commissions that cost 1 200 Oil and give 18 000 XP per ship. . Average. For more information, please see our they are best used in mobbing fleets. The blueprint shop sells random blueprints for 200 coins each, with a limit of one purchase per day. The types of supplies you get from these chests vary depending on the map you complete. If you complete it with a gold rating, you'll earn 30 tech packs! Leave a comment if you like it. I might try to make a story bot though That's a timeout issue, did you get a new or epic ship? Shipgirls with greater than 120 Morale get a 1.2 bonus to XP earned, other than in Exercises. And the fucking monitors and Uglies are higher Still takes way too long for each attempt with how bad the drop rate is. If you have San Diego, she might be useful there due to her high anti-air and . Average until W12 and Very High afterwards. You ideally want your fleet around 30 oil because it's going to take 900-1000 battles with mvp. These include things like logging in every day, playing a certain number of battles, commissions or spending a certain amount of time in the game. as you should use her)] 120mm Main Gun single; 610mm quadruple conventional torpedoes; 40mm Quad Bofors; Oxytorp; Oxytorp, [General Purpose] 120mm twin; 533mm quintuple conventional torpedoes; 40mm Quad Bofors; Toolbox; Oxytorp, [Poverty] 120mm twin; 533mm quadruple conventional torpedoes; 20mm Twin Oerlikon; Toolbox; Toolbox. I make sure to spend a few hours every month updating this Azur Lane Tier List so doubt not, these ships are actually worth your time. Backline: 3:1 for 11-4 or highest map you can do. Lets go through all the ways to get oil. I called it "auto_fighter". The best way here is doing a 1:1 fleet with a Ranger and a Cassin or Downes with 0LB. There are a couple of ways to get coins in Azur Lane. A 10 hour commission costs 1.2k oil, and gives 18000 exp to 6 ships, or 18000/1200 = 90 exp/oil. Bit RNG still, but there's nobody cheaper than them in their class. It is limited to 3 runs per day (9 on Sunday). If you want to maximize your medal earnings, we recommend retiring only rare and higher ships. Very high. Once you have got the higher tier one, and you have install them to all your ships, any extra you can proceed to scrap the lower version. 4 days into 6-4, 2 torp drops, zero yuudachi, that boss theme though. DO THIS. Very high. Thus, they are at best a t1. The non-Kai aren't as good as the Kai, of course, but they will be good enough to handily do their jobs throughout the early-game (W1 to W9); if they weren't, they wouldn't be here. Can drop T3 upgrade parts unlike 3-4, as well as dropping Yuudachi, but requiring 5 mob fights is problematic. You can also get them from defeating enemies in battle or by collecting them from special nodes on the map. 8-4. Notable for being very efficient overall due to only requiring 4 mob fights and can drop Maya, but requires ships with good levels. There are a variety of missions available, and they can be completed by doing things such as defeating enemies, collecting items, or rescuing friendly ships. Decor tokens are a fairly new resource. The "auto_fighter" script is not supposed to be an afk solution. NOTE: This feature requires Captain Level 50. While this is not very good compared to sorties, especially considering that they do not contribute to Lecture Hall XP, they have the advantage of being a low-effort way of putting XP onto weak shipgirls---combined with the Dorm, a shipgirl can go from level 1 to level 70 in less than four days without fighting a single battle. Feel free to drop us a message in Discord. To retire a ship, go to the Dock screen and select the ship you want to retire. As my account is still new, I've managed to get 1200 oil in there and it constantly attempts to pick up that oil when it cant. When your ship is glowing with happiness from being in the dorms and has excellent morale, you will gain a massive 20% extra XP from battles. Skill books are used for two things: they can be used to train your shipgirls, or they can be used to unlock new skills. You can also buy tech packs from the Munitions store. Lets say, for example; this Nocturne Event will provide an extra XP boost to these four ships, Jamaica, Graf Spee, Vampire, and Belfast. If stacking ACV is what you need but you'd rather not focus on carriers or you need some air superiority on the quick, look no further. Still, there are also a few exceptions that you might want to consider as lower rarity stuff can save you a ton of oil and since PR ship grinding requires a tremendous amount of oil. Im very surprised why is Lena and Clevelad stronger than nurnberg and phoenix, Bro why tf is Penny in F tier? In this range they gain a +20% bonus to sortie XP. Some oil-efficient characters would be Comet and Amazon. Jump to navigation Jump to search. High, both as a 0LB bubblewrap for cheap early-game map farming and as a MLB Kai mini-tank for Hardmode locks and later-game map farming. The second is because of the flagship bonus that I want to talk about. However, since it operates independently and does not cost oil directly, it is still a resource to be utilized. The main ways of getting blueprints are from events, the blueprint shop, and the port. 1: General Equipment Recommendation: 2019/6/30: Ship Equipment Recommendations are HYPERLINKED in ship names. You can also find them in the treasure chests that appear when you complete a map. How was the performance, did your game take long to load certain things? For every friend that you refer who reaches Level 15, youll earn 500 gems! Increases Firepower of the entire vanguard by 15%. Wheres Indomitable!? All XP here is the maximum possible versus medium fleets: 1.2 from S rank, 1.2 from high Morale, and flagship gets MVP. Should not, and should never ever be in Tier S. Hiryuu S tier would lead you to believe theyre a PvPer but Juneau E tier says that nope, theyre just deluded. Youll need CP to build most things in Azur Lane. Does anyone know how much exp is added to PR exp quest? However, we do not recommend this method as it is not cost-effective and there are other ways to get coins that are much more efficient. (Kai), [General Purpose] Prototype Triple 203mm AA Gun (vs Light), Twin 203mm Main Zaragun (vs Medium), Prototype Triple 203mm Main Gun SKC (vs Heavy); 138.6mm; 40mm Quad Bofors; Research Hydraulic Gear; Toolbox, [Poverty] 203mm SKC (AP) or 203mm HE dual (HE); QF 120mm dual; 40mm Quad Bofors; Toolbox; Hydraulic Gear or Naval Camo. Lmaoooooo We do no have any content whatsoever that needs that tankiness. Gems are the premium currency in Azur Lane and can be used to purchase a variety of items, including powerful ships and exclusive cosmetics such as skins. After a battle ends, there will be one ship in your fleet that will be awarded the MVP. I've basically given up on it but I'll do some tries here and there if there aren't event maps to do. Upon Main Gun fire, 30% chance to deal +100% damage; upon destroying an enemy unit, gain 1 stack of +1.5% Acc up to a total of 8 stacks. Script seems good, right now I've got it looping between main screen, the left menu with commissions/resources and the commission menu itself.
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