The term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. If you do not make eye contact the entire time, and you break eye contact, they will chase you and attack you. Those who open the ornate doors that occasionally appear in Level 4 will find themselves in Level 5, the Terror Hotel. Level 5 consisted of two distinct areas, the luxurious main lobby and a grungy labyrinth of maintenance tunnels known as The Boiler.. Accessible from Level 1 through doors, Level 2, Pipe Dreams is a maze of concrete maintenance tunnels lined with steam pipes. The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. Class 2 Entities are somewhat aggressive creatures who are capable of harm, but are easy to escape. The Backrooms are certainly one of the most surreal stories to have graced readers screens for a long time. Backrooms Unlimited Wiki is a FANDOM Games Community. This creature can move through walls in a fashion known as no clipping. has assigned each entity a number. There are also wiki pages with entire websites filled with entity lists. These tricky entities are also known as entity number 67. Outside of its uncomfortable affiliation with office work, Level 4s main feature is its windows, against which falls seemingly-endless precipitation. This does not mean that the entity only exists within that canon, but that it features material from that canon. The second is The Thing on Level 7, an unfathomably large eel-like creature in the depths of the sea. She's been a fan of games like Minecraft and Pokemon since her childhood, but has recently found a love for story-based games like Life is Strange, Night in the Woods, and Resident Evil. He runs the website as the webmaster and creates all content for the oddities blog. However, most Class 4 Entities must be purposefully summoned to fight. Once the skin stealer has put on the persons skin suit and situated it properly, they look exactly like the person that they took it from. The most dangerous entity found on Level 2 are Smilers, terrifying creatures that stalk their prey from the shadows and can only be identified by their piercing eyes and glimmering teeth. From giant eye balls to nice cats, you got to see some of the most interesting creatures inside of the backrooms lore. However, fans of the Backrooms have collectively agreed that the first nine levels of the Backrooms, often referred to as The Main Nine, form the backbone of the Backroms nebulous canon. The reason that this entity makes its way to the top of this tier list is due to the fact that, if you make eye contact with the eyeballs inside of its mouth, your bones will disappear. If for no other reason, it can make your bones disappear right out of your body just by looking you in the eyes from a distance. jumpscares are sudden and jarring to players, Best Modern Horror Games That Use PS1 Graphics, The Best Free-to-Play Horror Games on Steam, A Hollow Knight: Silksong Shadow-Drop Could Kill Two Birds with One Stone, Cassette Beasts: Bootlegs (Shinies) Explained, Amanda the Adventurer: The Piano Puzzle Solution. The reason that they are at this location in the list is due to the fact that it is difficult to keep eye contact, and if you break that eye contact, they will attack you. As said above, Entities are as wildly varied as living things on Earth, if not more feel free to get creative! With four-player co-op and decent graphics (given the game is still in early access), Inside The Backrooms also sheds its own spotlight on some of the chilling entities that are rumored to stalk those unfortunate enough to be trapped in the Backrooms. The nature of each entity type varies greatly, though most stray far from the familiar creatures we know in the Frontrooms. While it may appear to be a harmless balloon at first glance, if players get too close to it, it latches on and attacks with a gnarly jumpscare. WebEntity 1- Entity 1 Proposals Entity 2- Hounds Entity 3- Smilers Entity 3.5-Frowners Entity 3.9-Rattlers Entity 4- Skin Stealers Entity 5- Partygoers Entity 6- Partypoopers Entity 7 These entities can be found only on a single level. The beast of level five is known to look like a man in a nice business suit with an octopus as his head. Many proposals have attempted to attack this question to no avail. WebEntities are a category of varying beings and organisms residing within and originating from the Backrooms. While the younger facelings are mischievous and often times devious, they are still not nearly as evil or dangerous as many of the other entities within the backrooms. Entity 8, known as The Hound, is one of the entities that players run into most often within Inside The Backrooms. In this list, entities are organized through numbers. There are many different types and varieties of entities, both hostile, Pending: The entity was recently discovered, however it behaviors are unknown, and is still being researched. Do Not Sell or Share My Personal Information. On the inside of the large mouth of this creature are its eyeballs. Do Not Sell or Share My Personal Information. Entity number 121 is also known as a bone thief. Not only is Level 8 inhabited by nearly every previously-mentioned entity, but its also home to some unique horrors. Players need to turn corners carefully and look down hallways before taking off, because Entity 3 could be right around the corner or further down the hallway, staring and smiling with its eyes and grin that pierce through the darkness. They are shown as followed: Class 0 Entities are creatures which no threat to the player. Inside The Backrooms All Creatures and Entities Entity 1: Not Confirmed Entity 2: The Window Entity 3: Smiler Entity 4: Deathmoths Entity 5: Clump Entity 6: If you see their eyes and mouth light up from a dark room, smiling at you, you are supposed to make eye contact with them until they leave. However, many of them are known down to the detail and the locations that they are usually found are as well. With four-player co-op and decent graphics (given the game is still in early access), Inside The Backrooms also sheds its own spotlight on some of the chilling entities that are rumored to stalk those unfortunate enough to be trapped in the Backrooms. Entity 110, known as the Carnivorous Balloon, truly encompasses fear in what is familiar. Some people say there are as many as 1000 levels inside of the back rooms. Class Theta refers to all entities which haven't been clearly documented. Related: Evil Dead Rise Age Rating and Parents Guide. Other types of entities found in Level 1 are Skin-Stealers, which prey on humans by disguising themselves with the skin of past victims, and Dullers, grey humanoids that ambush prey by pretending to be puddles. Level 7 is home to two entities. The only reason that they are not higher up the list is the fact that you can momentarily stun them into not attacking you by intimidating them. This entity, dubbed "Bacteria" by its creator, Kane Pixels, is tricky to come across within Inside The Backrooms if players are relying on proximity chat or even just being in the same voice call as others to communicate while playing. Originating as an eerie picture on a 4chan board, fans of the Backrooms have expanded upon the initial lore by adding additional layers, or floors, many of which are inhabited by bizarre and often terrifying creatures known as entities.. Description: Clumps are stran Read Chapter Chapter 6 Entity 6: "Dullers" WebEntities are known as creatures inhabiting the Backrooms, usually dangerous and always avoided due to their danger, but you might find entities that can be helpful during your It is sort of a visual similarity to a pop-culture werewolf. This is a large creature with an incredibly wide open mouth. However, being stalked by the tall entity within Inside The Backrooms and attacked with its jarring, chilling jumpscare only adds to the fear, particularly for those who already know the eventual fate of those the entity catches. This entity is a psychic house cat. The Backrooms are often depicted as endless maze-like hallways that are tinted yellow from floor to ceiling. Out of universe, an Entity can be described as "anything living that isn't a person". Fully Dangerous: These entities should avoided at all costs. These creatures are known to add extra layers of skin on you once they make contact with their hands. Level 5 is believed to be the home of the Deathmoths, acid-spitting moth-like entities that can occasionally be found fluttering around in other areas of the Backrooms. Once you are there, they will make eye contact with you and take your bones in order to eat you. Since the games release, its quickly become one of the most popular games based on the Backrooms. Entity number 121 is also known as a bone thief. They may not be able to chase you down because they do not move, but they will mimic voices and sounds in order to get you to come and see what is going on in that location. These are the game's most terrifying entities. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. Entities are categorised into 6 separate classes. Not only does Level 1 blessed with a seemingly endless supply of water and electricity, but crates full of food and other supplies regularly appear at random. The Fiction Project Explained, Evil Dead Rise Age Rating and Parents Guide. Entities are creatures inhabiting the Backrooms. They are classified into four categories: their number, name, hazard, and habitat. "Number", as the name suggests, refers to the numerical notation of an entity. "Name" is what the entity is known as. "Hazard" refers to the implicit danger of an entity, ranked on a scale of zero (0) to seven (7). Contents 1 songs 2 Facelings 3 Hounds 4 Smilers 5 Deathmoths 6 Skin-Stealers 7 Insanities 8 Jerry 9 Angel songs e o it-he llo u IT-BUY Facelings It is generally friendly and nice, especially if you have high quality meat to feed it. Lastly, "habitat" refers to how often you'll encounter the entity. Entities are creatures found in Da Backrooms. Level 3 is home to one unique entity, the Wretch, a human being mutated by the sheer existential dread that permeates the Backrooms. Appropriately, this level is home to some aquatic entities. In this tier list, the creepiest of the creepy will be at the top in the red category labeled S. The least creepy category will be in the green section labeled E. As we move through the anomalies and categories, there will be an explanation as to why each one has made that tear in the list, as well as a detailed explanation of what that entity is. These entities aren't ingame yet, but will be added in one of the future updates. Here we will be making a ranked tier list of the creepiest entities within the back rooms. If you find yourself wandering into the realm of creepy online urban legends, its only a matter of time until you run into something related to the Backrooms. Wandering too far into Level 5s Boiler will land you in Level 6, Lights Out. Arguably the scariest level in the Backrooms, Level 6 is a pitch-black labyrinth devoid of light and sound. Other than that they are not one of the more dangerous entities in this list. These creatures are known to have a serious skin condition similarly to mange for dogs. They are classified into three categories: their number, name, and habitat. Unofficial Backrooms Wiki is a FANDOM Lifestyle Community. Christopher is a Doctorate student for Psychoanalysis and therapy. Other than being able to intimidate them they are incredibly vicious creatures, and will attack on site. Level 1, also known as the Habitable Zone, is a massive warehouse that, true to its name, is habitable. It can travel to a different level and find you, but it will not be as strong. They have no recognizable features other than a drawn on :-) where a normal face would be. These Dullers can no-clip their arms through walls in order to grab a person by their throat in order to catch them and kill them. This level is also home to Growlers, aggressive but dim-witted creatures made of pipe-cleaners that hunt through echolocation. The party goers are called this, mainly due to their appearance, and the level in which they reside. WebThe Backrooms: The entity is found in all levels. If you did, and you want to see more like this, you can find plenty of other articles right here in our Backrooms category. WebList of Common Entities. "Name" is what the entity is known as. Jeffery looks like a typical blue and gold macaw. For convenience, the M.E.G. They are nearly found on every level in the backrooms. Entity 110, known as the Carnivorous Balloon, truly encompasses fear in what is familiar. N/A: The entity has not attack anyone yet. "Name" is what the entity is known as. WebSo far, there are 9 entities in Inside the Backrooms, two of which are not listed here currently: Smiler Bacteria Hound Skin Stealer Partygoer Clump Death Rat This is a list has assigned every entity a number. Having trouble finding entities in the wiki? As a result, the list in those parts has been shortened to just the catalogued entities. Not all of these 1000+ entities and anomalies are specifically known. All Entities in Inside the Backrooms. These creatures also do not have hands and instead they have leech like teeth at the end of their arms. While there is simply too many entities to go over in this short article, we will be making a tier list based on the creepiest entities within the backrooms. If the person has no odor, either way, they are an imposter. WebEntities 0-99 Entity 0 The Humans Entity 1 The Backrooms Entity 2 Windows Entity 3: Smilers Smilers Entity 4 Deathmoths Entity 5 There is not too much in the way of new information to learn about these entities due to their similarities to werewolves. Accessed through a door labeled office sector in Level 3, Level 4, the Abdonded Office resembles an empty office building. Some people say, there are 34 main levels to the back rooms. If you want to see more entities, then go here. The reason that it is so low on the list is because of its baseline attitude towards humans. Inside The Backrooms is just one of several indie horror games based on the Backrooms urban legend. After you have found yourself laying on the ground in a pile of human meat, the bone thief will eat you much like a snake would. There are well over 1000 entities known to occupy the back rooms. What helps them move up in the list is the fact that they are creepy. Medium: Same with the last, except the entity is able to kill a wanderer. This level of unclarity places these entities towards the bottom of the list, due to the fact that several of the others have purely evil intentions. Other entities include Scratchers, who make their presence known by dragging their claws along the walls, and Facelings, which resemble regular humans but often lack distinctive features like faces. Levels Level 0 "The Lobby" Level 1 "Lurking Danger" Level 2 "Solve to Survive" Level 3 ""The Arcadeworld"" Level 4 "Office, LLC" Level 5 "WindMill" Level 6 "Undocumented Darkness" Level 7 "Forest of Flight" Level 8 "Frigophobic Hotel" Cluster I Levels 0 - 999 The Main Nine While this means that Level 0 is technically one of the safer levels in the Backgrounds, many new arrivals succumb to hunger and thirst or are driven to madness by Level 0s sheer monotony. The reason that facelings are at the bottom of the list is due to the fact that many of them are actually known to have friendships with humans that are in the backrooms. Putting this information together with the fact that adult facelings are actually often times nice and helpful; this places these entities at the bottom of this list. Da Backrooms Wiki is a FANDOM Games Community. Other types of entities found in Level 1 are Skin While the leaky steam pipes are dangerous enough on their own, the danger of Level 2 lies in the sheer number of hostile entities that live there. That said, since the popularity of the urban legend has skyrocketed, fans have built on that setting and created other subliminal levels of the Backrooms. Unlike other floors, however, Level 0 is devoid of native entities. Once it feels like it has done enough in making the person insane it will offer that person untold riches and power. "Number", as the name suggests, refers to the numerical notation of an entity. I found that article to THIS IS A FICTIONAL CONCEPT, Scan this QR code to download the app now. Once you are a partygoer, you will not remember your past life, and you will turn into a partygoer, your self, attacking humans that find themselves in the back rooms. This designation is used for certain parts of the list where vast sections of it only have a few catalogued entities. Inspired by the eerie image that started it all, Level 0, also known as The Lobby, is an endless labyrinth of nonsensical hallways decorated with yellow wallpaper and lit by fluorescent lights. While no entities roam the halls of Level 4, some rumors claim that opening the windows will result in you being dragged outside and killed by unknown monsters. While you are in level five with this entity, it has powers on par with a deity. "CE" means "Catalogued Entities". Class 1 Entities are easy to avoid due to their behavior. Once your bones disappear, you will not be able to move and you will be a pile of meat on the ground. They have supernatural powers that will lure people to them in order to attack them. Drag and drop items from They are able to tear a human/entity apart. If you do the exact proper steps needed to tame him, he will not turn you into a zombie and leave you alone from then on. Remember to check out the Wikitext Guide for useful coding information to make your pages stand out! Retches are entities that were, at one point, actual human beings. RELATED: Horror Games Set in Unusual Locations. The major reason that Jeffrey finds himself so high on this list is due to the fact that he can turn you into a mindless zombie for all eternity. This is one of the most terrifying things I have ever heard. This means that they are sneaky in their approach which certainly makes them creepy. The Backrooms Freewriting Wiki is a FANDOM Lifestyle Community. WebEntities 1-99 Entity 1 The Cameraman Entity 2 Windows Common, notably Level 188 Entity 3 Smilers Any level with darkness Entity 4 Death Moths Many, most notably Level 5 Entity 5 Clumps Many, most notably Level 2 Entity 6 Dullers Level 3 is also home to several entities found on earlier floors. One other way is to check and see if their blood is translucent much like a skin stealer. If you feed this entity high-quality meat, it will give you psychic readings and be friendly to you. These people turned into creatures due to lack of proper hydration, sustenance, and/or sleep. However, it is noted that Class 3 Entities are almost always found alone. Inside the Backrooms is currently available on PC. While th Read Chapter Chapter 5 Entity 5: "Clumps" Entity Number: 5 Habitat - Majority, most notably Levels 2 and 3. Not only this, but it may be an ever-changing structure and constantly makes additions to itself over time. Remember to check out the Wikitext Guide for useful coding information to make your pages stand out! Her professional career in writing has only just begun, as alongside writing for GameRant she's been a writer at Sportskeeda going on two years now. Fortunately, Level 4 is home to various human outposts that will lend aid to wanderers. Once your bones disappear, and you have simply caught in a glimpse of its eyes, you will be unable to defend yourself any longer. Understanding the behavior and nature of entities you encounter within the Backrooms is crucial to your survival. This leaves those trapped within with no other option but to wander until they find a way back to reality or down to a deeper floor. This is a large creature with an incredibly wide open Imposters:. Do Not Sell or Share My Personal Information. The entire body of this entity is covered in tiny little suction cups, which are used in order to keep the skin suit on that they are wearing from whatever person they take it off of. Unfortunately, there are only a small number of entities that are Class 0. The only way that you could find out that a skin stealer is not human, other than seeing its blood, is realizing that they cannot speak any meaningful thoughts. how many times did jesus go to gerasenes, southwestern oklahoma state university football roster, showbiz pizza locations california,
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